GameObject
A class representing a sprite
Variables
x - Number, sets the X position of the sprite (top-left corner)
y - Number, sets the Y position of the sprite (top-left corner)
width - Number, sets the width of the sprite
height - Number, sets the height of the sprite
char - String, sets the character the sprite is filled with
Functions
isObjectColliding
Arguments
x - Number, represents the X position of the sprite your game is testing collision against (top-left corner)
y - Number, represents the Y position of the sprite your game is testing collision against (top-left corner)
width - Number, represents the width of the sprite your game is testing collision against
height - Number, represents the height of the sprite your game is testing collision against
Returns
Boolean, true if colliding with object represented in the arguments
getCollider
Arguments
-
Returns
x - Number, represents the X position of the sprite this was called on (top-left corner)
y - Number, represents the Y position of the sprite this was called on (top-left corner)
width - Number, represents the width of the sprite this was called on
height - Number, represents the height of the sprite this was called on
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